A snub to technological hegemony in the arts, particularly in the world of contemporary music. In the most trivial representation of the computer tool, up to 16,384 "mouse players" (performers playing plastic mice) play like virtuosos in the style of the children's game Simon.

Jim Moir (aka Vic Reeves) explores Video Art, revealing how different generations ‘hacked’ the tools...

On the occasion of the Taipei Biennale, Me, my friends and my gallerist went to Taipei city, then fo...

A collection of 8mm film reels from İlhan Mimaroğlu’s archive—once tucked away in whisky boxes—has f...
An attic, a giant sewing needle and an anti-gravity fairy tale of sibling rivalry. Three sisters fig...
A fiction science monologue about artificial fertilization and its consequences, delivered by four c...

A feminine machine, stuffed with modern nano-technology and useless operations is depicted in this m...

“From This” is a permanent cycle. This video intended to be timeless in its original action plan, to...

data-verse is a data-driven audio-visual trilogy by artist and composer Ryoji Ikeda which marks a tw...

data-verse is a data-driven audio-visual trilogy by artist and composer Ryoji Ikeda which marks a tw...

A portrait of Nam June Paik produced as a 'video catalog' for the exhibition 'The Electronic Super H...

'Ki or Breathing' is a spare concoction assembled from slow motion shots of nature and set to a scor...

Today, analogue video is attractive primarily thanks to the distinctive aesthetic quality of its pix...

IDFA and Canadian filmmaker Peter Wintonick had a close relationship for decades. He was a hard work...

After concluding the now-legendary public access TV series, The Pain Factory, Michael Nine embarked ...

This film was made out of the capture of a live animation performance presented in Rome in January 2...