A snub to technological hegemony in the arts, particularly in the world of contemporary music. In the most trivial representation of the computer tool, up to 16,384 "mouse players" (performers playing plastic mice) play like virtuosos in the style of the children's game Simon.

Jim Moir (aka Vic Reeves) explores Video Art, revealing how different generations ‘hacked’ the tools...

IDFA and Canadian filmmaker Peter Wintonick had a close relationship for decades. He was a hard work...

Today, analogue video is attractive primarily thanks to the distinctive aesthetic quality of its pix...

After concluding the now-legendary public access TV series, The Pain Factory, Michael Nine embarked ...

TECHNICOLOR DREAM is a video art of vivid imagery and symbolic scenarios. It is a portrayal of passi...

The death of the minotavr talks about the concept of the heroine's journey. Suffering, horror and ex...

A crowd moving in one direction.People who flow in a moment. A scene where the difference with other...

One of Paik’s most overtly political and poignant statements, Guadalcanal Requiem is a performance/d...

Paik produced this exuberant, high-speed collage as a commission for the National Fine Arts Committe...

Although Gainsbourg and Birkin had appeared in a string of films since their magnetic collision in P...

A portrait of Nam June Paik produced as a 'video catalog' for the exhibition 'The Electronic Super H...

Three cities by night become one in this nocturnal journey through images and sounds in which space,...

In his book "1984", George Orwell saw the television of the future as a control instrument in the ha...

A nervous portrait of a Zagreb train station filmed from the tracks. The imminent impact leads to se...

A series of shots from six 1970s and 1980s horror films are slowed down to near-still moving images....

Paul Clipson unexpectedly exchanged his court sound engineer, Jefre Cantu-Ledesm, for a promising ar...

A political work in which Ko Nakajima opposes himself to the Vietnam War.

Shows a couple (Adam and Eve) and various objects, simultaneously, in time, space and movement.