The Sunsoft games that excited our hearts in the 80's is coming back to life... One DVD and one 50-page book are included in one box. It includes game introductions, interviews with developers, a chronology of the history of each manufacturer, AD challenges to popular software, and complete coverage of all game data for each manufacturer.

From big titles to little-known phantom software... This time too, Shinya Arino (Yoiko) and Hirai (A...

Jaleco, the company that developed popular games like "Ninja JaJaMaru-kun" and the "Moero! Pro Baseb...

This is a series of special episodes of the Japanese TV show "GameCenter CX" that focuses on Namco (...

Angela Su’s fictional artist Rosie Leavers is the last remaining person to upload her consciousness ...

Follows speedrunners, past and present, collaboratively digging for secrets and working to uncover m...

In 1990, SEGA, a fledgling arcade company assembled a team of misfits to take on the greatest video ...

Games You Can’t Win explores “empathy” gaming, a new video game movement in which developers are sha...

Feature length documentary about the infamous video game franchise 'Postal' by Running with Scissors...

A breakthrough documentary on the multi-billion dollar industry & the pioneers behind the blips on t...

Interviews with casual retro game collectors to collectors with the most expensive retro game collec...

Follow Alex, Janae, and Katie as they investigate the hidden threats inside online worlds designed f...

Over 133 years in the making, from humble beginnings manufacturing 'Hanufuda' cards came one of the ...

A fan-first celebration of the future of video games, featuring world premiere new game announcement...

The golden age of arcades may have been in the 80s, but decades later arcades are back and bigger th...

“The Power of Glove” is a documentary that chronicles the history & legacy of the notoriously “bad” ...

Charlie Brooker sets his caustic sights on video games. Expect acerbic comment as he looks at the va...

The dawn of the 21st Century has found much of modern society obsessed with occult mysteries, sadist...

LUDO tries to reflect the social value of videogames and the potential of the media as an educationa...

A four-part video work that moves from digital fragility and commercial ambition to personal reflect...